Thursday 21 January 2010
Wednesday 20 January 2010
Tuesday 12 January 2010
Music/Character renders/progress
We have an almost finished product now; character renders were created in Maya (as were the levels themselves) and the music was created in Sonar using the Omnisphere package.
This is our protagonist 'Pi Man'; the name speaks for itself. This character render will serve for the cover art for our game.
This is our protagonist 'Pi Man'; the name speaks for itself. This character render will serve for the cover art for our game.
Monday 4 January 2010
Our Game
Our live educational support package will be a platformer style game, designed to encourage children to solve brief algebraic/maths-based problems in order to progress further in the game.
higher psychological processes. Massachusetts: Harvard
University Press
Vygotsky, L. (1978). Mind in Society: The development of
“what passes unnoticed by the child in real life becomes a rule of behaviour in play”
higher psychological processes. Massachusetts: Harvard
University Press
Minutes etc
This blog will serve as a medium for publishing our thoughts/ideas and various processes for creating the final product throughout this project.
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